#pragma once
#include "istatu.h"
#include "CGraphicMgr.h"
#include "data.h"

class CNaviPathListStatu :
	public IStatu
{
public:
	CNaviPathListStatu(WCHAR* name);
	~CNaviPathListStatu(void);
	wstring m_strDirPath;

public:

	virtual bool EnterStatu();
	virtual bool ExitStatu();
	virtual bool EvaluateClickEvent(const WCHAR* elementName);
	virtual bool EvaluateDBClickEvent(const WCHAR* elementName);

	bool playclick();
	bool upclick();
	bool downclick();

    vector<wstring> m_veFilter;
protected:
	int				m_nIndexPos;
};
